I’ll maybe post a research about porting 2D traditional anime to Unity 3D Cel shaded Anime or Unity tips, not tutorial anymore. Beside, I think there’s enough tutorial on Unity. ![]() This is not game dev related, but you can also import your MMD’ed FBX model to Unity, and it gives you better physics simulation using stereoarts’ MMD4Mecanim, read tutorial here.Īnyway, I maybe will stop posting about tutorial, cause I think I post too much that my blog almost become educational site.
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